Rules and Regulation
Registration
Registration should
be made before 11 March 2011 by fax or e-mail. Package for registration
fee will be available for all players, visit
www.asiadarts.com or e-mail:
info@asiadarts.com for more details.
Attendance
Organizer will take
photos and record video during The 7th ADA Tour, all
attendance should understand and agree the organizer has the copy right
of all the taken photos and recorded video to publish and issue
worldwide.
Classification
Please contact your
local operator for classification, if you have any question, contact us
by E-mail:
info@asiadarts.com.
Tournament Format and/or
Game Played
Asia Darts Association
reserves the right to make any changes to the tournament format or game
to be played in any event as deemed necessary.
Player not willing to
accept these changes may withdraw from the tournament. No refunds will
be given after the event has started.
Misrepresentation
Any player not using
his/her correct name, or gaining entry by falsifying his/her name in any
manner, will be eliminated from the event. All prize money and trophies
won will be forfeited.
Sportsmanship
Good sportsmanship will
prevail during the entire tournament. Any player displaying misconduct
will be ask to leave the tournament hall and will eliminate from the
tournament competition.
Important Charting Rules
We use the Tournament
Registration Computerized System to chart player's positions. All
players must report to the charting stage 10 minutes before the shooting
time. A chart will be posted on the stage. Each player will be
responsible for keeping track of his/her position on the chart. NO
MATCHES WILL BE ANNOUNCED. You must find you name on chart. When a
magnetic numeral is position beside your match, proceed immediately to
the board number indicated and play your match.
Single Elimination
After the match, winner
must report to the charting stage. Winners will print his/her Name and
Player No. on a label and. This label will be posted by the tournament
officials directly on the chart. Watch the position you move to and wait
for your next board assignment.
Double Elimination
After the match, BOTH
winner and loser must report to the charting stage. Winners will print
their Name and Player No. on a GREEN
label and losers will print their Name and Player No. on a
RED label. These labels will be posted by
the tournament officials directly on the chart. Watch the position you
move to and wait for your next board assignment.
Round Robin
Players have to check
for their block/group from the charting stage and go to the indicated
machine. Follow the instruction on the result record sheet in front of
the machine and play the matches according to the order, results have to
be fill in after each match and return to the charting stage after all
games were played in the block/group.
Coaching
Coaching in any team
event, coaching will be allowed by your playing partner only. Long
delays between darts or player turns will not be tolerated. There will
be no coaching allowing in single events.
The Galaxy II
The Arachnid
Galaxy II is user friendly. You can move through the screen easily by
using the "UP" and "DOWN" arrows and "RED ENTER" button.
1. At the
"Main Menu", select game by using the "UP" and "DOWN" arrows.
2. Select
number of players by highlighting "Players" and push the red button
until
the
correct number comes up.
3. Use the
"Down" arrow to advance to" Start Game". Push Red button to start
game.
The VSPhoenix
The VSPhoenix
is a new dart machine that will also be used in The 7th ADA
Tour. Same as the Arachnid Galaxy II, it is user friendly and can be
easily operated.
1. At the
"Main Menu", select game by using the "UP" and "DOWN" arrows.
2. Select the
number of player who plays the game on the "Player Menu" and press the
Red button and start the game.
4. After the
game has started, press the green to go into the "Playing Option Menu"
and select "Game Setting".
5. You can now
select the proper game mode that¨s corresponded to your flight. Such as
A-Flight will play Double In/Double Out.
Starting Your
Match
1. Show your
Player ID to your opponent and confirm the opponent is the correct
person.
2. Both
players are responsible to make sure the machine is set on the correct
game.
3. Flip a
coin, winner goes first in the 1st game.
4. Loser of
the 1st game goes first in the 2nd game. For 2 out of 3 games, diddle to
start 3rd game, loser of the 2nd game diddle first.
5. For 3 out
of 5 games, loser of the 2nd game goes first in the 3rd game.
6. For 3 out
of 5 games, diddle to start 5th game, loser of the 4th game diddle
first.
7. A maximum
of 30 seconds between players shooting next round. A complete three
darts may last only 30 seconds.
Darts
Player must use soft
tips darts, no broken and cut off tips allowed.
Toe Line
Player's foot can be on
the toe line. No part of the shoes can go past the front edge of the
line.
Practice Darts
Three warm-up darts are
allowed before starting a match. Remember, only one turn-three darts
only!
Diddle For The Middle
One player from each
team throws one dart for the center of the Bullseye. The player whose
dart comes closest to the exact center of the Bull throws first in the
game. The dart must stick on diddling, if the dart doesn't stick, throw
another dart until one stick. If the first player hit the exact center
with the dart, the player removes the dart and allows the next player to
shoot for a tie. Re-diddle on a tie situation.
Scoring
If there is any question
as to whether the machine is working or scoring properly. STOP
IMMEDIATELY. Do not remove the darts and then call for the tournament
official for help.
Bullseye
In 501 DI/DO, the
Bullseye may NOT be used as an IN dart, may be used as an OUT dart. If a
player shoots a Bull to start the game, they lose the game.
In all X01 games, the
Outer and Inner Bullseye both scores 50 points - Single Bullseye.
In the Cricket games,
the Outer Bullseye scores 25 and the Inner Bullseye scores 50 points -
Double Bullseye.
Player Indication Arrow On
Screen
In all matches, it is
the player's responsibility to make sure the player indication arrow is
on the right player position before your throw. Any darts thrown and
scoring on the competitor's number is to their benefit. Penalty is darts
already thrown.
Miss-Registered Dart
A miss-registered dart
(dart that sticks but does not registered) may be backed up and manually
scored by the tournament officials.
Winning Dart
The "last dart" (winning
dart) will end the game, even if the dart game does not record the
score, as long as the dart is sticking on the board.
Conflicts
If any player of your
team is involved in an ongoing event, a player from your team must
notify the charting stage official of the conflict. Any forfeit
resulting from non-notification will stand!
Recall Procedure
Go to the board when the
board assignment is made. Wait five minutes, if the opponent does not
show, report back to the charting stage official.
A recall will be
announced over the loud speaker. Wait five minutes, if your opponent
doesn't show, match will be forfeited and announced over the loud
speaker.
Machine Abuse
Machine abuse will not
be tolerated. If you tilt the machine and the monitor goes blank, you
lose the game. If you cause the machine to fall, penalty is loss of
match.
Limitation
Coin-op dart manufacturers and their staff are ineligible to
participate.
Eligibility / Entry
Clarification
Tournament organizer reserves the right to evaluate entries based
knowledge of past tournament accomplishments in the sport of darting. It
is the desire of Asia Darts Association and the tournament officials to
provide as equalized competition as possible for all entrants. All
decisions by tournament organizer are binding final.
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